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Tolk supports structures — similar to TypeScript classes. This page focuses on syntax details only. See also structures in the type system.

Syntax of structures

struct Demo {
    allowExotic: bool = false
    customData: tuple
}
  • every field has a mandatory type and an optional default value
  • fields are separated by newlines (preferred), commas, or semicolons
  • fields may be private and readonly

Create an object

Use { ... } when the type is clear, or StructName { ... } explicitly.
fun demo() {
    // the type is clear from the assignment
    var o1: Demo = { customData: someTuple };
    o1.someMethod();

    // alternatively, `Demo { ... }`
    Demo{customData: someTuple}.someMethod();
}

Shorthand object syntax

Similar to TypeScript, { a, b } means { a: a, b: b }.
fun createDemo(allowExotic: bool, customData: tuple) {
    return Demo { allowExotic, customData }
}

Methods for structures

Methods are declared separately as extension functions:
fun Demo.hasData(self): bool {
    return self.customData.size() != 0
}
See Functions and methods.

Empty structures

An empty structure without fields serves as a grouping construct for static methods. For example, standard functions blockchain.now() and others are declared this way:
struct blockchain

fun blockchain.now(): int
    asm "NOW"

fun blockchain.logicalTime(): int
    asm "LTIME"
These methods are static because they do not accept self.

Default values for fields

Fields that have defaults may be missed out of a literal:
struct DefDemo {
    f1: int = 0
    f2: int? = null
    f3: (int, coins) = (0, ton("0.05"))
}

fun demo() {
    var d: DefDemo = {};         // ok
    var d: DefDemo = { f2: 5 };  // ok
}

Private and readonly fields

  • private — accessible only within methods
  • readonly — immutable after object creation
struct PositionInTuple {
    private readonly t: tuple
    currentIndex: int
}

fun PositionInTuple.create(t: tuple): PositionInTuple {
    return { t, currentIndex: 0 }
}

fun PositionInTuple.next(mutate self) {
    // self.t cannot be modified: it is readonly
    self.currentIndex += 1;
}

fun demo() {
    var p = PositionInTuple.create(someTuple);
    // p.t is unavailable here: it is private
}
As a consequence, the only way to create an object with a private field is through a static method or an assembler function.

Generic structs

Generics exist only at the type level and incur no runtime cost.
struct Nullable<T> {
    value: T?
}
See generics for structures and type aliases.

Methods for generic structs

When parsing the receiver in fun <receiver>.f(), the compiler treats unknown symbols as type parameters:
fun Nullable<T>.isNull(self) {
    return self.value == null
}
It’s a generalization. For example, fun T.copy() works for “any receiver”. Method overloading (also known as partial specialization) is also allowed.
fun Nullable<map<K, V>>.isNull(self) {
    return self.value.isEmpty()
}
See examples in Functions and methods.

Serialization prefixes and opcodes

Syntax struct (PREFIX) Name { ... } allows specifying serialization prefixes. Typically, 32-bit prefixes for messages are called opcodes.
struct (0x7362d09c) TransferNotification {
    queryId: uint64
    // ...
}
For example, such an outgoing message will start with this hex number:
// message will be '0x7362d09c0000000000000000' + ...
createMessage({
    // ...
    body: TransferNotification {
        queryId: 0,
        // ...
    }
});
Prefixes are not restricted to 32 bits:
  • 0x000F — 16-bit prefix
  • 0b010 is 3-bit (binary form, notice ‘0b’)
Non‑32‑bit prefixes are useful for controlling union types when expressing TL‑B’s multiple constructors. Read about serialization of structures.